Customized Rock Brush Created in Zbrush
Customized Rope Curve Brush Created in Zbrush
For the first week of this project, I sculpted and proxy modeled some of the environment assets and props, found references for textures, and lit the environment. I created one of the props - Tim in Nomad and exported it to Maya to retopologize. I proxy modeled one of the torture machines that we need for the environment. I also helped our environment artist with UVs. Moreover, I did the lighting for the environment based on the reference.