Thursday, November 2, 2023

VR Minions (2nd Pass)

 Poly Reduced Models with Normal Texture Map






Lighting updates



For this week, I worked on the VR project. I reduced the poly count of the props to be game-ready. I also cleaned the UV and textured them in grayscale using Substance Painter. I worked more on the lighting to make sure that the shadows were working and visible as needed. 





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