Thursday, November 30, 2023

VR Minions (Final Pass)

 









For the final week of working on this project, I mainly focused on finalizing and enhancing the lighting for the environment. I added the transparent cone as needed and the exponential height fog to depict the mood and tone of the scene. I also helped our environmental artist texture some assets, including the weapon rack, guillotine, and axe-throwing board. I also helped implement the sound effects to the scene.





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