Thursday, November 30, 2023

VR Minions (Final Pass)

 









For the final week of working on this project, I mainly focused on finalizing and enhancing the lighting for the environment. I added the transparent cone as needed and the exponential height fog to depict the mood and tone of the scene. I also helped our environmental artist texture some assets, including the weapon rack, guillotine, and axe-throwing board. I also helped implement the sound effects to the scene.





Thursday, November 16, 2023

VR Minions (4th Pass)

 






Working on the VR project this week, I mainly focused on fixing and improving the lighting for the environment. I added the lightbulb for all the light sources and the transparent cone to depict the spotlights. I also fix the intensity of the ambient light to create more contrast. In addition to the lighting updates, I also helped our environment artist to UV and texture the tubes and wires.