Thursday, November 30, 2023
VR Minions (Final Pass)
Monday, November 27, 2023
Monday, November 20, 2023
Thursday, November 16, 2023
VR Minions (4th Pass)
Working on the VR project this week, I mainly focused on fixing and improving the lighting for the environment. I added the lightbulb for all the light sources and the transparent cone to depict the spotlights. I also fix the intensity of the ambient light to create more contrast. In addition to the lighting updates, I also helped our environment artist to UV and texture the tubes and wires.
Monday, November 13, 2023
Thursday, November 9, 2023
VR Minions (3rd Pass)
Model update
This week working on the project, I mainly focused on fixing the lighting critiques given last week. I have lowered the intensity of the lights that looked overexposed and fixed the blurry shadows. I also updated the models based on the critique to make sure that these machines are fit for the minions.
Monday, November 6, 2023
Thursday, November 2, 2023
VR Minions (2nd Pass)
Poly Reduced Models with Normal Texture Map
For this week, I worked on the VR project. I reduced the poly count of the props to be game-ready. I also cleaned the UV and textured them in grayscale using Substance Painter. I worked more on the lighting to make sure that the shadows were working and visible as needed.
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